Friday, 20 December 2013
TASK 11
My original idea for my game, 24 was the movie In Time. I wanted my game to be solely based on the movie due to the movie's success. However, while developing the idea I wanted to expand on the narration and include more challenging tasks for the protagonists, thus I chose to include zombies inspired by the movie, World War Z, and the game, Dead Rising. Creating the dialogue was simple despite the game being a combination of 2 movie and a game. Zombies were now incorporated into the narration which made the storyline more compelling. Zombies do not have any capabilities of speech, and so their dialogue is limited to just sounds and grunts they make. The other characters topic for their dialogue are the zombies. In terms of the Production Skills, time management was a cause of concern for me. Generating the idea did not pose as a problem, it was the development of it I found to struggle with as I did not want my game to be an exact replica of the movie. I think I excelled greatly in the creativity aspect of the production skill despite my idea being inspired by the movie. My creativeness shone through the design of all my characters.
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